Pocketbase
PlayMore Spring 2026 Update
Apr 22, 2026
Technical notes on the feature/group-knockout branch: status machine with pause-mode, metadata-first creation, pre-commit match editor, rounds-view redesign, group + knockout extraction, and user-owned teams with signup requests.
KnowMore v0.6-v0.7 - Dashboard, Immich Integration & Go Migration
Mar 26, 2026
KnowMore v0.6 through v0.7 introduces a customizable dashboard with responsive tiles, full Immich photo integration through a Go proxy, migrates all JS hooks to Go for a single-language backend, and hardens 15+ security surfaces.
Building PlayMore - Architecture of a Tournament Management Platform
Mar 9, 2026
How PlayMore is built: SvelteKit SPA, custom Go PocketBase backend, club role system, real-time subscriptions, and single-container Docker deployment.
PlayMore Real-Time Stores and Data Loading
Mar 9, 2026
How PlayMore loads tournament data, handles real-time match updates, and manages state: self-loading stores, batch operations, PocketBase subscriptions, and derived standings.
KnowMore v0.4.1 - Watch Consolidation, Team Ownership, and Form Overhaul
Feb 14, 2026
KnowMore v0.4.1 consolidates real-time subscriptions into the watch() utility, flips the team-player relationship, modernizes the form system with Zod v4 and shared components, and cleans up the data model.

WebAuthn Passkeys Implementation - Go Backend for PocketBase
Dec 15, 2025
Complete guide to implementing passwordless authentication with WebAuthn passkeys using a custom Go backend for PocketBase
KnowMore Real-Time Data Loading
Nov 22, 2025
How KnowMore loads and synchronizes data in real-time: the watch() utility, distributed team stores, subscription handling, and reconnection strategy.
Building KnowMore - Architecture of a Privacy-First Sports Calendar
Nov 18, 2025
How KnowMore is built: SvelteKit SPA, PocketBase backend with Go extensions, real-time sync, and single-container Docker deployment for youth sports clubs.